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							167 lines
						
					
					
						
							5.1 KiB
						
					
					
				
			
		
		
	
	
							167 lines
						
					
					
						
							5.1 KiB
						
					
					
				#include "selfdrive/ui/qt/widgets/keyboard.h"
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#include <vector>
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#include <QButtonGroup>
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#include <QHBoxLayout>
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#include <QMap>
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#include <QTouchEvent>
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#include <QVBoxLayout>
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const QString BACKSPACE_KEY = "⌫";
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const QString ENTER_KEY = "→";
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const QMap<QString, int> KEY_STRETCH = {{"  ", 5}, {ENTER_KEY, 2}};
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const QStringList CONTROL_BUTTONS = {"↑", "↓", "ABC", "#+=", "123", BACKSPACE_KEY, ENTER_KEY};
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const float key_spacing_vertical = 20;
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const float key_spacing_horizontal = 15;
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KeyButton::KeyButton(const QString &text, QWidget *parent) : QPushButton(text, parent) {
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  setAttribute(Qt::WA_AcceptTouchEvents);
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  setFocusPolicy(Qt::NoFocus);
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}
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bool KeyButton::event(QEvent *event) {
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  if (event->type() == QEvent::TouchBegin || event->type() == QEvent::TouchEnd) {
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    QTouchEvent *touchEvent = static_cast<QTouchEvent *>(event);
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    if (!touchEvent->touchPoints().empty()) {
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      const QEvent::Type mouseType = event->type() == QEvent::TouchBegin ? QEvent::MouseButtonPress : QEvent::MouseButtonRelease;
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      QMouseEvent mouseEvent(mouseType, touchEvent->touchPoints().front().pos(), Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
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      QPushButton::event(&mouseEvent);
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      event->accept();
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      parentWidget()->update();
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      return true;
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    }
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  }
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  return QPushButton::event(event);
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}
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KeyboardLayout::KeyboardLayout(QWidget* parent, const std::vector<QVector<QString>>& layout) : QWidget(parent) {
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  QVBoxLayout* main_layout = new QVBoxLayout(this);
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  main_layout->setMargin(0);
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  main_layout->setSpacing(0);
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  QButtonGroup* btn_group = new QButtonGroup(this);
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  QObject::connect(btn_group, SIGNAL(buttonClicked(QAbstractButton*)), parent, SLOT(handleButton(QAbstractButton*)));
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  for (const auto &s : layout) {
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    QHBoxLayout *hlayout = new QHBoxLayout;
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    hlayout->setSpacing(0);
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    if (main_layout->count() == 1) {
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      hlayout->addSpacing(90);
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    }
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    for (const QString &p : s) {
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      KeyButton* btn = new KeyButton(p);
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      if (p == BACKSPACE_KEY) {
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        btn->setAutoRepeat(true);
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      } else if (p == ENTER_KEY) {
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        btn->setStyleSheet(R"(
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          QPushButton {
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            background-color: #465BEA;
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          }
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          QPushButton:pressed {
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            background-color: #444444;
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          }
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        )");
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      }
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      btn->setFixedHeight(135 + key_spacing_vertical);
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      btn_group->addButton(btn);
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      hlayout->addWidget(btn, KEY_STRETCH.value(p, 1));
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    }
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    if (main_layout->count() == 1) {
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      hlayout->addSpacing(90);
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    }
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    main_layout->addLayout(hlayout);
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  }
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  setStyleSheet(QString(R"(
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    QPushButton {
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      font-size: 75px;
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      margin-left: %1px;
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      margin-right: %1px;
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      margin-top: %2px;
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      margin-bottom: %2px;
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      padding: 0px;
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      border-radius: 10px;
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      color: #dddddd;
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      background-color: #444444;
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    }
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    QPushButton:pressed {
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      background-color: #333333;
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    }
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  )").arg(key_spacing_vertical / 2).arg(key_spacing_horizontal / 2));
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}
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Keyboard::Keyboard(QWidget *parent) : QFrame(parent) {
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  main_layout = new QStackedLayout(this);
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  main_layout->setMargin(0);
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  // lowercase
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  std::vector<QVector<QString>> lowercase = {
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    {"q", "w", "e", "r", "t", "y", "u", "i", "o", "p"},
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    {"a", "s", "d", "f", "g", "h", "j", "k", "l"},
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    {"↑", "z", "x", "c", "v", "b", "n", "m", BACKSPACE_KEY},
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    {"123", "  ", ".", ENTER_KEY},
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  };
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  main_layout->addWidget(new KeyboardLayout(this, lowercase));
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  // uppercase
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  std::vector<QVector<QString>> uppercase = {
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    {"Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P"},
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    {"A", "S", "D", "F", "G", "H", "J", "K", "L"},
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    {"↓", "Z", "X", "C", "V", "B", "N", "M", BACKSPACE_KEY},
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    {"123", "  ", ".", ENTER_KEY},
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  };
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  main_layout->addWidget(new KeyboardLayout(this, uppercase));
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  // numbers + specials
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  std::vector<QVector<QString>> numbers = {
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    {"1", "2", "3", "4", "5", "6", "7", "8", "9", "0"},
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    {"-", "/", ":", ";", "(", ")", "$", "&&", "@", "\""},
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    {"#+=", ".", ",", "?", "!", "`", BACKSPACE_KEY},
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    {"ABC", "  ", ".", ENTER_KEY},
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  };
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  main_layout->addWidget(new KeyboardLayout(this, numbers));
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  // extra specials
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  std::vector<QVector<QString>> specials = {
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    {"[", "]", "{", "}", "#", "%", "^", "*", "+", "="},
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    {"_", "\\", "|", "~", "<", ">", "€", "£", "¥", "•"},
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    {"123", ".", ",", "?", "!", "'", BACKSPACE_KEY},
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    {"ABC", "  ", ".", ENTER_KEY},
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  };
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  main_layout->addWidget(new KeyboardLayout(this, specials));
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  main_layout->setCurrentIndex(0);
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}
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void Keyboard::handleButton(QAbstractButton* btn) {
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  const QString &key = btn->text();
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  if (CONTROL_BUTTONS.contains(key)) {
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    if (key == "↓" || key == "ABC") {
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      main_layout->setCurrentIndex(0);
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    } else if (key == "↑") {
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      main_layout->setCurrentIndex(1);
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    } else if (key == "123") {
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      main_layout->setCurrentIndex(2);
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    } else if (key == "#+=") {
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      main_layout->setCurrentIndex(3);
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    } else if (key == ENTER_KEY) {
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      main_layout->setCurrentIndex(0);
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      emit emitEnter();
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    } else if (key == BACKSPACE_KEY) {
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      emit emitBackspace();
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    }
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  } else {
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    if ("A" <= key && key <= "Z") {
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      main_layout->setCurrentIndex(0);
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    }
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    emit emitKey(key);
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  }
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}
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