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277 lines
11 KiB
277 lines
11 KiB
#!/usr/bin/env python3
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import argparse
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import os
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import sys
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os.environ["OMP_NUM_THREADS"] = "1"
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import cv2
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import numpy as np
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import pygame
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from common.basedir import BASEDIR
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from common.transformations.camera import FULL_FRAME_SIZE, eon_intrinsics
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from common.transformations.model import (MODEL_CX, MODEL_CY, MODEL_INPUT_SIZE,
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get_camera_frame_from_model_frame)
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from selfdrive.car.toyota.interface import CarInterface as ToyotaInterface
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from selfdrive.config import UIParams as UP
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from selfdrive.controls.lib.vehicle_model import VehicleModel
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import cereal.messaging as messaging
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from tools.replay.lib.ui_helpers import (_BB_TO_FULL_FRAME, BLACK, BLUE, GREEN,
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YELLOW, RED,
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CalibrationTransformsForWarpMatrix,
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draw_lead_car, draw_lead_on, draw_mpc,
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extract_model_data,
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get_blank_lid_overlay, init_plots,
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maybe_update_radar_points, plot_model,
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pygame_modules_have_loaded,
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warp_points)
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os.environ['BASEDIR'] = BASEDIR
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ANGLE_SCALE = 5.0
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HOR = os.getenv("HORIZONTAL") is not None
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def ui_thread(addr, frame_address):
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# TODO: Detect car from replay and use that to select carparams
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CP = ToyotaInterface.get_params("TOYOTA PRIUS 2017")
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VM = VehicleModel(CP)
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CalP = np.asarray([[0, 0], [MODEL_INPUT_SIZE[0], 0], [MODEL_INPUT_SIZE[0], MODEL_INPUT_SIZE[1]], [0, MODEL_INPUT_SIZE[1]]])
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vanishing_point = np.asarray([[MODEL_CX, MODEL_CY]])
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pygame.init()
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pygame.font.init()
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assert pygame_modules_have_loaded()
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if HOR:
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size = (640+384+640, 960)
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write_x = 5
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write_y = 680
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else:
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size = (640+384, 960+300)
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write_x = 645
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write_y = 970
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pygame.display.set_caption("openpilot debug UI")
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screen = pygame.display.set_mode(size, pygame.DOUBLEBUF)
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alert1_font = pygame.font.SysFont("arial", 30)
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alert2_font = pygame.font.SysFont("arial", 20)
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info_font = pygame.font.SysFont("arial", 15)
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camera_surface = pygame.surface.Surface((640, 480), 0, 24).convert()
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cameraw_surface = pygame.surface.Surface(MODEL_INPUT_SIZE, 0, 24).convert()
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cameraw_test_surface = pygame.surface.Surface(MODEL_INPUT_SIZE, 0, 24)
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top_down_surface = pygame.surface.Surface((UP.lidar_x, UP.lidar_y),0,8)
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frame = messaging.sub_sock('frame', addr=addr, conflate=True)
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sm = messaging.SubMaster(['carState', 'plan', 'carControl', 'radarState', 'liveCalibration', 'controlsState', 'liveTracks', 'model', 'liveMpc', 'liveParameters', 'pathPlan'], addr=addr)
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calibration = None
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img = np.zeros((480, 640, 3), dtype='uint8')
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imgff = np.zeros((FULL_FRAME_SIZE[1], FULL_FRAME_SIZE[0], 3), dtype=np.uint8)
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imgw = np.zeros((160, 320, 3), dtype=np.uint8) # warped image
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lid_overlay_blank = get_blank_lid_overlay(UP)
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# plots
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name_to_arr_idx = { "gas": 0,
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"computer_gas": 1,
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"user_brake": 2,
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"computer_brake": 3,
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"v_ego": 4,
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"v_pid": 5,
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"angle_steers_des": 6,
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"angle_steers": 7,
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"angle_steers_k": 8,
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"steer_torque": 9,
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"v_override": 10,
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"v_cruise": 11,
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"a_ego": 12,
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"a_target": 13,
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"accel_override": 14}
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plot_arr = np.zeros((100, len(name_to_arr_idx.values())))
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plot_xlims = [(0, plot_arr.shape[0]), (0, plot_arr.shape[0]), (0, plot_arr.shape[0]), (0, plot_arr.shape[0])]
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plot_ylims = [(-0.1, 1.1), (-ANGLE_SCALE, ANGLE_SCALE), (0., 75.), (-3.0, 2.0)]
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plot_names = [["gas", "computer_gas", "user_brake", "computer_brake", "accel_override"],
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["angle_steers", "angle_steers_des", "angle_steers_k", "steer_torque"],
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["v_ego", "v_override", "v_pid", "v_cruise"],
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["a_ego", "a_target"]]
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plot_colors = [["b", "b", "g", "r", "y"],
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["b", "g", "y", "r"],
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["b", "g", "r", "y"],
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["b", "r"]]
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plot_styles = [["-", "-", "-", "-", "-"],
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["-", "-", "-", "-"],
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["-", "-", "-", "-"],
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["-", "-"]]
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draw_plots = init_plots(plot_arr, name_to_arr_idx, plot_xlims, plot_ylims, plot_names, plot_colors, plot_styles, bigplots=True)
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while 1:
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list(pygame.event.get())
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screen.fill((64,64,64))
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lid_overlay = lid_overlay_blank.copy()
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top_down = top_down_surface, lid_overlay
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# ***** frame *****
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fpkt = messaging.recv_one(frame)
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rgb_img_raw = fpkt.frame.image
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if fpkt.frame.transform:
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img_transform = np.array(fpkt.frame.transform).reshape(3,3)
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else:
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# assume frame is flipped
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img_transform = np.array([
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[-1.0, 0.0, FULL_FRAME_SIZE[0]-1],
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[ 0.0, -1.0, FULL_FRAME_SIZE[1]-1],
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[ 0.0, 0.0, 1.0]
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])
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if rgb_img_raw and len(rgb_img_raw) == FULL_FRAME_SIZE[0] * FULL_FRAME_SIZE[1] * 3:
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imgff = np.frombuffer(rgb_img_raw, dtype=np.uint8).reshape((FULL_FRAME_SIZE[1], FULL_FRAME_SIZE[0], 3))
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imgff = imgff[:, :, ::-1] # Convert BGR to RGB
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cv2.warpAffine(imgff, np.dot(img_transform, _BB_TO_FULL_FRAME)[:2],
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(img.shape[1], img.shape[0]), dst=img, flags=cv2.WARP_INVERSE_MAP)
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intrinsic_matrix = eon_intrinsics
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else:
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img.fill(0)
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intrinsic_matrix = np.eye(3)
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if calibration is not None:
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transform = np.dot(img_transform, calibration.model_to_full_frame)
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imgw = cv2.warpAffine(imgff, transform[:2], (MODEL_INPUT_SIZE[0], MODEL_INPUT_SIZE[1]), flags=cv2.WARP_INVERSE_MAP)
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else:
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imgw.fill(0)
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sm.update()
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w = sm['controlsState'].lateralControlState.which()
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if w == 'lqrState':
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angle_steers_k = sm['controlsState'].lateralControlState.lqrState.steerAngle
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elif w == 'indiState':
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angle_steers_k = sm['controlsState'].lateralControlState.indiState.steerAngle
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else:
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angle_steers_k = np.inf
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plot_arr[:-1] = plot_arr[1:]
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plot_arr[-1, name_to_arr_idx['angle_steers']] = sm['controlsState'].angleSteers
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plot_arr[-1, name_to_arr_idx['angle_steers_des']] = sm['carControl'].actuators.steerAngle
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plot_arr[-1, name_to_arr_idx['angle_steers_k']] = angle_steers_k
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plot_arr[-1, name_to_arr_idx['gas']] = sm['carState'].gas
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plot_arr[-1, name_to_arr_idx['computer_gas']] = sm['carControl'].actuators.gas
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plot_arr[-1, name_to_arr_idx['user_brake']] = sm['carState'].brake
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plot_arr[-1, name_to_arr_idx['steer_torque']] = sm['carControl'].actuators.steer * ANGLE_SCALE
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plot_arr[-1, name_to_arr_idx['computer_brake']] = sm['carControl'].actuators.brake
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plot_arr[-1, name_to_arr_idx['v_ego']] = sm['controlsState'].vEgo
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plot_arr[-1, name_to_arr_idx['v_pid']] = sm['controlsState'].vPid
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plot_arr[-1, name_to_arr_idx['v_override']] = sm['carControl'].cruiseControl.speedOverride
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plot_arr[-1, name_to_arr_idx['v_cruise']] = sm['carState'].cruiseState.speed
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plot_arr[-1, name_to_arr_idx['a_ego']] = sm['carState'].aEgo
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plot_arr[-1, name_to_arr_idx['a_target']] = sm['plan'].aTarget
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plot_arr[-1, name_to_arr_idx['accel_override']] = sm['carControl'].cruiseControl.accelOverride
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# ***** model ****
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if len(sm['model'].path.poly) > 0:
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model_data = extract_model_data(sm['model'])
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plot_model(model_data, VM, sm['controlsState'].vEgo, sm['controlsState'].curvature, imgw, calibration,
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top_down, np.array(sm['pathPlan'].dPoly))
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# MPC
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if sm.updated['liveMpc']:
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draw_mpc(sm['liveMpc'], top_down)
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# draw all radar points
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maybe_update_radar_points(sm['liveTracks'], top_down[1])
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if sm.updated['liveCalibration']:
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extrinsic_matrix = np.asarray(sm['liveCalibration'].extrinsicMatrix).reshape(3, 4)
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ke = intrinsic_matrix.dot(extrinsic_matrix)
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warp_matrix = get_camera_frame_from_model_frame(ke)
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calibration = CalibrationTransformsForWarpMatrix(warp_matrix, intrinsic_matrix, extrinsic_matrix)
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# draw red pt for lead car in the main img
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for lead in [sm['radarState'].leadOne, sm['radarState'].leadTwo]:
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if lead.status:
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if calibration is not None:
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draw_lead_on(img, lead.dRel, lead.yRel, calibration, color=(192,0,0))
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draw_lead_car(lead.dRel, top_down)
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# *** blits ***
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pygame.surfarray.blit_array(camera_surface, img.swapaxes(0,1))
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screen.blit(camera_surface, (0, 0))
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# display alerts
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alert_line1 = alert1_font.render(sm['controlsState'].alertText1, True, (255,0,0))
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alert_line2 = alert2_font.render(sm['controlsState'].alertText2, True, (255,0,0))
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screen.blit(alert_line1, (180, 150))
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screen.blit(alert_line2, (180, 190))
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if calibration is not None and img is not None:
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cpw = warp_points(CalP, calibration.model_to_bb)
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vanishing_pointw = warp_points(vanishing_point, calibration.model_to_bb)
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pygame.draw.polygon(screen, BLUE, tuple(map(tuple, cpw)), 1)
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pygame.draw.circle(screen, BLUE, list(map(int, map(round, vanishing_pointw[0]))), 2)
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if HOR:
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screen.blit(draw_plots(plot_arr), (640+384, 0))
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else:
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screen.blit(draw_plots(plot_arr), (0, 600))
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pygame.surfarray.blit_array(cameraw_surface, imgw.swapaxes(0, 1))
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screen.blit(cameraw_surface, (320, 480))
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pygame.surfarray.blit_array(*top_down)
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screen.blit(top_down[0], (640,0))
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i = 0
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SPACING = 25
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lines = [
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info_font.render("ENABLED", True, GREEN if sm['controlsState'].enabled else BLACK),
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info_font.render("BRAKE LIGHTS", True, RED if sm['carState'].brakeLights else BLACK),
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info_font.render("SPEED: " + str(round(sm['carState'].vEgo, 1)) + " m/s", True, YELLOW),
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info_font.render("LONG CONTROL STATE: " + str(sm['controlsState'].longControlState), True, YELLOW),
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info_font.render("LONG MPC SOURCE: " + str(sm['plan'].longitudinalPlanSource), True, YELLOW),
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None,
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info_font.render("ANGLE OFFSET (AVG): " + str(round(sm['liveParameters'].angleOffsetAverage, 2)) + " deg", True, YELLOW),
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info_font.render("ANGLE OFFSET (INSTANT): " + str(round(sm['liveParameters'].angleOffset, 2)) + " deg", True, YELLOW),
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info_font.render("STIFFNESS: " + str(round(sm['liveParameters'].stiffnessFactor * 100., 2)) + " %", True, YELLOW),
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info_font.render("STEER RATIO: " + str(round(sm['liveParameters'].steerRatio, 2)), True, YELLOW)
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]
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for i, line in enumerate(lines):
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if line is not None:
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screen.blit(line, (write_x, write_y + i * SPACING))
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# this takes time...vsync or something
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pygame.display.flip()
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def get_arg_parser():
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parser = argparse.ArgumentParser(
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description="Show replay data in a UI.",
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formatter_class=argparse.ArgumentDefaultsHelpFormatter)
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parser.add_argument("ip_address", nargs="?", default="127.0.0.1",
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help="The ip address on which to receive zmq messages.")
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parser.add_argument("--frame-address", default=None,
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help="The frame address (fully qualified ZMQ endpoint for frames) on which to receive zmq messages.")
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return parser
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if __name__ == "__main__":
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args = get_arg_parser().parse_args(sys.argv[1:])
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if args.ip_address != "127.0.0.1":
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os.environ["ZMQ"] = "1"
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messaging.context = messaging.Context()
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ui_thread(args.ip_address, args.frame_address)
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