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							242 lines
						
					
					
						
							9.1 KiB
						
					
					
				/*
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 * Copyright (C) 2007 The Android Open Source Project
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *      http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#ifndef ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
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#define ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <binder/IBinder.h>
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#include <binder/IMemory.h>
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#include <utils/RefBase.h>
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#include <utils/Singleton.h>
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#include <utils/SortedVector.h>
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#include <utils/threads.h>
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#include <ui/FrameStats.h>
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#include <ui/PixelFormat.h>
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#include <gui/CpuConsumer.h>
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#include <gui/SurfaceControl.h>
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namespace android {
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// ---------------------------------------------------------------------------
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class DisplayInfo;
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class Composer;
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class ISurfaceComposerClient;
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class IGraphicBufferProducer;
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class Region;
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// ---------------------------------------------------------------------------
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class SurfaceComposerClient : public RefBase
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{
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    friend class Composer;
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public:
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                SurfaceComposerClient();
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    virtual     ~SurfaceComposerClient();
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    // Always make sure we could initialize
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    status_t    initCheck() const;
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    // Return the connection of this client
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    sp<IBinder> connection() const;
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    // Forcibly remove connection before all references have gone away.
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    void        dispose();
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    // callback when the composer is dies
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    status_t linkToComposerDeath(const sp<IBinder::DeathRecipient>& recipient,
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            void* cookie = NULL, uint32_t flags = 0);
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    // Get a list of supported configurations for a given display
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    static status_t getDisplayConfigs(const sp<IBinder>& display,
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            Vector<DisplayInfo>* configs);
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    // Get the DisplayInfo for the currently-active configuration
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    static status_t getDisplayInfo(const sp<IBinder>& display,
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            DisplayInfo* info);
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    // Get the index of the current active configuration (relative to the list
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    // returned by getDisplayInfo)
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    static int getActiveConfig(const sp<IBinder>& display);
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    // Set a new active configuration using an index relative to the list
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    // returned by getDisplayInfo
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    static status_t setActiveConfig(const sp<IBinder>& display, int id);
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    /* Triggers screen on/off or low power mode and waits for it to complete */
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    static void setDisplayPowerMode(const sp<IBinder>& display, int mode);
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    // ------------------------------------------------------------------------
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    // surface creation / destruction
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    //! Create a surface
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    sp<SurfaceControl> createSurface(
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            const String8& name,// name of the surface
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            uint32_t w,         // width in pixel
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            uint32_t h,         // height in pixel
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            PixelFormat format, // pixel-format desired
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            uint32_t flags = 0  // usage flags
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    );
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    //! Create a virtual display
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    static sp<IBinder> createDisplay(const String8& displayName, bool secure);
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    //! Destroy a virtual display
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    static void destroyDisplay(const sp<IBinder>& display);
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    //! Get the token for the existing default displays.
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    //! Possible values for id are eDisplayIdMain and eDisplayIdHdmi.
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    static sp<IBinder> getBuiltInDisplay(int32_t id);
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    // ------------------------------------------------------------------------
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    // Composer parameters
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    // All composer parameters must be changed within a transaction
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    // several surfaces can be updated in one transaction, all changes are
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    // committed at once when the transaction is closed.
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    // closeGlobalTransaction() requires an IPC with the server.
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    //! Open a composer transaction on all active SurfaceComposerClients.
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    static void openGlobalTransaction();
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    //! Close a composer transaction on all active SurfaceComposerClients.
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    static void closeGlobalTransaction(bool synchronous = false);
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    //! Flag the currently open transaction as an animation transaction.
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    static void setAnimationTransaction();
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    status_t    hide(const sp<IBinder>& id);
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    status_t    show(const sp<IBinder>& id);
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    status_t    setFlags(const sp<IBinder>& id, uint32_t flags, uint32_t mask);
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    status_t    setTransparentRegionHint(const sp<IBinder>& id, const Region& transparent);
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    status_t    setLayer(const sp<IBinder>& id, uint32_t layer);
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    status_t    setAlpha(const sp<IBinder>& id, float alpha=1.0f);
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    status_t    setMatrix(const sp<IBinder>& id, float dsdx, float dtdx, float dsdy, float dtdy);
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    status_t    setPosition(const sp<IBinder>& id, float x, float y);
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    status_t    setSize(const sp<IBinder>& id, uint32_t w, uint32_t h);
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    status_t    setCrop(const sp<IBinder>& id, const Rect& crop);
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    status_t    setLayerStack(const sp<IBinder>& id, uint32_t layerStack);
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    status_t    destroySurface(const sp<IBinder>& id);
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    status_t clearLayerFrameStats(const sp<IBinder>& token) const;
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    status_t getLayerFrameStats(const sp<IBinder>& token, FrameStats* outStats) const;
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    static status_t clearAnimationFrameStats();
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    static status_t getAnimationFrameStats(FrameStats* outStats);
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    static void setDisplaySurface(const sp<IBinder>& token,
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            const sp<IGraphicBufferProducer>& bufferProducer);
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    static void setDisplayLayerStack(const sp<IBinder>& token,
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            uint32_t layerStack);
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    static void setDisplaySize(const sp<IBinder>& token, uint32_t width, uint32_t height);
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    /* setDisplayProjection() defines the projection of layer stacks
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     * to a given display.
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     *
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     * - orientation defines the display's orientation.
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     * - layerStackRect defines which area of the window manager coordinate
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     * space will be used.
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     * - displayRect defines where on the display will layerStackRect be
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     * mapped to. displayRect is specified post-orientation, that is
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     * it uses the orientation seen by the end-user.
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     */
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    static void setDisplayProjection(const sp<IBinder>& token,
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            uint32_t orientation,
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            const Rect& layerStackRect,
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            const Rect& displayRect);
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    status_t    setBlur(const sp<IBinder>& id, float blur);
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    status_t    setBlurMaskSurface(const sp<IBinder>& id, const sp<IBinder>& maskSurfaceId);
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    status_t    setBlurMaskSampling(const sp<IBinder>& id, uint32_t blurMaskSampling);
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    status_t    setBlurMaskAlphaThreshold(const sp<IBinder>& id, float alpha);
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private:
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    virtual void onFirstRef();
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    Composer& getComposer();
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    mutable     Mutex                       mLock;
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                status_t                    mStatus;
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                sp<ISurfaceComposerClient>  mClient;
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                Composer&                   mComposer;
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};
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// ---------------------------------------------------------------------------
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class ScreenshotClient
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{
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public:
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    // if cropping isn't required, callers may pass in a default Rect, e.g.:
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    //   capture(display, producer, Rect(), reqWidth, ...);
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    static status_t capture(
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            const sp<IBinder>& display,
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            const sp<IGraphicBufferProducer>& producer,
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            Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
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            uint32_t minLayerZ, uint32_t maxLayerZ,
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            bool useIdentityTransform);
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private:
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    mutable sp<CpuConsumer> mCpuConsumer;
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    mutable sp<IGraphicBufferProducer> mProducer;
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    CpuConsumer::LockedBuffer mBuffer;
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    bool mHaveBuffer;
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public:
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    ScreenshotClient();
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    ~ScreenshotClient();
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    // frees the previous screenshot and captures a new one
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    // if cropping isn't required, callers may pass in a default Rect, e.g.:
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    //   update(display, Rect(), useIdentityTransform);
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    status_t update(const sp<IBinder>& display,
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            Rect sourceCrop, bool useIdentityTransform);
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    status_t update(const sp<IBinder>& display,
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            Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
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            bool useIdentityTransform);
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    status_t update(const sp<IBinder>& display,
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            Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
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            uint32_t minLayerZ, uint32_t maxLayerZ,
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            bool useIdentityTransform);
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    status_t update(const sp<IBinder>& display,
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            Rect sourceCrop, uint32_t reqWidth, uint32_t reqHeight,
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            uint32_t minLayerZ, uint32_t maxLayerZ,
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            bool useIdentityTransform, uint32_t rotation);
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    sp<CpuConsumer> getCpuConsumer() const;
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    // release memory occupied by the screenshot
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    void release();
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    // pixels are valid until this object is freed or
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    // release() or update() is called
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    void const* getPixels() const;
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    uint32_t getWidth() const;
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    uint32_t getHeight() const;
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    PixelFormat getFormat() const;
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    uint32_t getStride() const;
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    // size of allocated memory in bytes
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    size_t getSize() const;
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};
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// ---------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_GUI_SURFACE_COMPOSER_CLIENT_H
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