openpilot is an open source driver assistance system. openpilot performs the functions of Automated Lane Centering and Adaptive Cruise Control for over 200 supported car makes and models.
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#pragma once
#include "messaging.hpp"
#ifdef __APPLE__
#include <OpenGL/gl3.h>
#define NANOVG_GL3_IMPLEMENTATION
#define nvgCreate nvgCreateGL3
#else
#include <GLES3/gl3.h>
#define NANOVG_GLES3_IMPLEMENTATION
#define nvgCreate nvgCreateGLES3
#endif
#include <atomic>
#include <map>
#include <memory>
#include <string>
#include <sstream>
#include "nanovg.h"
#include "common/mat.h"
#include "common/visionimg.h"
#include "common/framebuffer.h"
#include "common/modeldata.h"
#include "common/params.h"
#include "common/glutil.h"
#include "common/transformations/orientation.hpp"
#include "sound.hpp"
#include "visionipc.h"
#include "visionipc_client.h"
#define COLOR_BLACK nvgRGBA(0, 0, 0, 255)
#define COLOR_BLACK_ALPHA(x) nvgRGBA(0, 0, 0, x)
#define COLOR_WHITE nvgRGBA(255, 255, 255, 255)
#define COLOR_WHITE_ALPHA(x) nvgRGBA(255, 255, 255, x)
#define COLOR_YELLOW nvgRGBA(218, 202, 37, 255)
#define COLOR_RED nvgRGBA(201, 34, 49, 255)
#define UI_BUF_COUNT 4
typedef struct Rect {
int x, y, w, h;
int centerX() const { return x + w / 2; }
int centerY() const { return y + h / 2; }
int right() const { return x + w; }
int bottom() const { return y + h; }
bool ptInRect(int px, int py) const {
return px >= x && px < (x + w) && py >= y && py < (y + h);
}
} Rect;
const int sbr_w = 300;
const int bdr_s = 30;
const int header_h = 420;
const int footer_h = 280;
const Rect settings_btn = {50, 35, 200, 117};
const Rect home_btn = {60, 1080 - 180 - 40, 180, 180};
const int UI_FREQ = 20; // Hz
typedef enum NetStatus {
NET_CONNECTED,
NET_DISCONNECTED,
NET_ERROR,
} NetStatus;
typedef enum UIStatus {
STATUS_OFFROAD,
STATUS_DISENGAGED,
STATUS_ENGAGED,
STATUS_WARNING,
STATUS_ALERT,
} UIStatus;
static std::map<UIStatus, NVGcolor> bg_colors = {
#ifdef QCOM
{STATUS_OFFROAD, nvgRGBA(0x07, 0x23, 0x39, 0xf1)},
#else
{STATUS_OFFROAD, nvgRGBA(0x0, 0x0, 0x0, 0xff)},
#endif
{STATUS_DISENGAGED, nvgRGBA(0x17, 0x33, 0x49, 0xc8)},
{STATUS_ENGAGED, nvgRGBA(0x17, 0x86, 0x44, 0xf1)},
{STATUS_WARNING, nvgRGBA(0xDA, 0x6F, 0x25, 0xf1)},
{STATUS_ALERT, nvgRGBA(0xC9, 0x22, 0x31, 0xf1)},
};
typedef struct {
float x, y;
} vertex_data;
typedef struct {
vertex_data v[TRAJECTORY_SIZE * 2];
int cnt;
} line_vertices_data;
typedef struct UIScene {
mat3 view_from_calib;
bool world_objects_visible;
bool is_rhd;
bool frontview;
std::string alert_text1;
std::string alert_text2;
std::string alert_type;
float alert_blinking_rate;
cereal::ControlsState::AlertSize alert_size;
cereal::HealthData::PandaType pandaType;
NetStatus athenaStatus;
cereal::ThermalData::Reader thermal;
cereal::RadarState::LeadData::Reader lead_data[2];
cereal::CarState::Reader car_state;
cereal::ControlsState::Reader controls_state;
cereal::DriverState::Reader driver_state;
cereal::DriverMonitoringState::Reader dmonitoring_state;
// gps
int satelliteCount;
int cnoAvg;
// modelV2
float lane_line_probs[4];
float road_edge_stds[2];
line_vertices_data track_vertices;
line_vertices_data lane_line_vertices[4];
line_vertices_data road_edge_vertices[2];
// lead
vertex_data lead_vertices[2];
} UIScene;
typedef struct UIState {
VisionIpcClient * vipc_client;
VisionIpcClient * vipc_client_front;
VisionIpcClient * vipc_client_rear;
VisionBuf * last_frame;
// framebuffer
std::unique_ptr<FrameBuffer> fb;
int fb_w, fb_h;
// NVG
NVGcontext *vg;
// images
std::map<std::string, int> images;
SubMaster *sm;
Sound *sound;
UIStatus status;
UIScene scene;
cereal::UiLayoutState::App active_app;
// graphics
std::unique_ptr<GLShader> gl_shader;
std::unique_ptr<EGLImageTexture> texture[UI_BUF_COUNT];
GLuint frame_vao[2], frame_vbo[2], frame_ibo[2];
mat4 rear_frame_mat, front_frame_mat;
// device state
bool awake;
float light_sensor, accel_sensor, gyro_sensor;
bool started;
bool ignition;
bool is_metric;
bool longitudinal_control;
uint64_t started_frame;
bool sidebar_collapsed;
Rect video_rect, viz_rect;
float car_space_transform[6];
} UIState;
void ui_init(UIState *s);
void ui_update(UIState *s);
int write_param_float(float param, const char* param_name, bool persistent_param = false);
template <class T>
int read_param(T* param, const char *param_name, bool persistent_param = false){
T param_orig = *param;
char *value;
size_t sz;
int result = Params(persistent_param).read_db_value(param_name, &value, &sz);
if (result == 0){
std::string s = std::string(value, sz); // value is not null terminated
free(value);
// Parse result
std::istringstream iss(s);
iss >> *param;
// Restore original value if parsing failed
if (iss.fail()) {
*param = param_orig;
result = -1;
}
}
return result;
}