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208 lines
5.1 KiB
208 lines
5.1 KiB
#pragma once
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#include <map>
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#include <memory>
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#include <string>
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#include <QObject>
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#include <QTimer>
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#include <QColor>
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#include "nanovg.h"
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#include "cereal/messaging/messaging.h"
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#include "common/transformations/orientation.hpp"
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#include "selfdrive/camerad/cameras/camera_common.h"
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#include "selfdrive/common/mat.h"
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#include "selfdrive/common/modeldata.h"
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#include "selfdrive/common/params.h"
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#include "selfdrive/common/util.h"
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#define COLOR_BLACK nvgRGBA(0, 0, 0, 255)
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#define COLOR_BLACK_ALPHA(x) nvgRGBA(0, 0, 0, x)
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#define COLOR_WHITE nvgRGBA(255, 255, 255, 255)
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#define COLOR_WHITE_ALPHA(x) nvgRGBA(255, 255, 255, x)
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#define COLOR_RED_ALPHA(x) nvgRGBA(201, 34, 49, x)
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#define COLOR_YELLOW nvgRGBA(218, 202, 37, 255)
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#define COLOR_RED nvgRGBA(201, 34, 49, 255)
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const int bdr_s = 30;
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const int header_h = 420;
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const int footer_h = 280;
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const int UI_FREQ = 20; // Hz
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typedef cereal::CarControl::HUDControl::AudibleAlert AudibleAlert;
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// TODO: this is also hardcoded in common/transformations/camera.py
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// TODO: choose based on frame input size
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const float y_offset = Hardware::EON() ? 0.0 : 150.0;
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const float ZOOM = Hardware::EON() ? 2138.5 : 2912.8;
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typedef struct Rect {
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int x, y, w, h;
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int centerX() const { return x + w / 2; }
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int centerY() const { return y + h / 2; }
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int right() const { return x + w; }
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int bottom() const { return y + h; }
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bool ptInRect(int px, int py) const {
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return px >= x && px < (x + w) && py >= y && py < (y + h);
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}
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} Rect;
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struct Alert {
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QString text1;
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QString text2;
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QString type;
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cereal::ControlsState::AlertSize size;
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AudibleAlert sound;
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bool equal(const Alert &a2) {
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return text1 == a2.text1 && text2 == a2.text2 && type == a2.type && sound == a2.sound;
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}
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static Alert get(const SubMaster &sm, uint64_t started_frame) {
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if (sm.updated("controlsState")) {
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const cereal::ControlsState::Reader &cs = sm["controlsState"].getControlsState();
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return {cs.getAlertText1().cStr(), cs.getAlertText2().cStr(),
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cs.getAlertType().cStr(), cs.getAlertSize(),
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cs.getAlertSound()};
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} else if ((sm.frame - started_frame) > 5 * UI_FREQ) {
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const int CONTROLS_TIMEOUT = 5;
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// Handle controls timeout
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if (sm.rcv_frame("controlsState") < started_frame) {
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// car is started, but controlsState hasn't been seen at all
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return {"openpilot Unavailable", "Waiting for controls to start",
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"controlsWaiting", cereal::ControlsState::AlertSize::MID,
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AudibleAlert::NONE};
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} else if ((nanos_since_boot() - sm.rcv_time("controlsState")) / 1e9 > CONTROLS_TIMEOUT) {
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// car is started, but controls is lagging or died
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return {"TAKE CONTROL IMMEDIATELY", "Controls Unresponsive",
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"controlsUnresponsive", cereal::ControlsState::AlertSize::FULL,
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AudibleAlert::CHIME_WARNING_REPEAT};
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}
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}
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return {};
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}
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};
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typedef enum UIStatus {
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STATUS_DISENGAGED,
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STATUS_ENGAGED,
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STATUS_WARNING,
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STATUS_ALERT,
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} UIStatus;
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const QColor bg_colors [] = {
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[STATUS_DISENGAGED] = QColor(0x17, 0x33, 0x49, 0xc8),
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[STATUS_ENGAGED] = QColor(0x17, 0x86, 0x44, 0xf1),
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[STATUS_WARNING] = QColor(0xDA, 0x6F, 0x25, 0xf1),
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[STATUS_ALERT] = QColor(0xC9, 0x22, 0x31, 0xf1),
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};
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typedef struct {
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float x, y;
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} vertex_data;
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typedef struct {
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vertex_data v[TRAJECTORY_SIZE * 2];
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int cnt;
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} line_vertices_data;
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typedef struct UIScene {
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mat3 view_from_calib;
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bool world_objects_visible;
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cereal::PandaState::PandaType pandaType;
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// modelV2
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float lane_line_probs[4];
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float road_edge_stds[2];
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line_vertices_data track_vertices;
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line_vertices_data lane_line_vertices[4];
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line_vertices_data road_edge_vertices[2];
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bool dm_active, engageable;
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// lead
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vertex_data lead_vertices[2];
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float light_sensor, accel_sensor, gyro_sensor;
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bool started, ignition, is_metric, longitudinal_control, end_to_end;
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uint64_t started_frame;
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} UIScene;
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typedef struct UIState {
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int fb_w = 0, fb_h = 0;
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NVGcontext *vg;
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// images
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std::map<std::string, int> images;
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std::unique_ptr<SubMaster> sm;
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UIStatus status;
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UIScene scene = {};
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bool awake;
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bool has_prime = false;
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float car_space_transform[6];
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bool wide_camera;
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float running_time;
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} UIState;
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class QUIState : public QObject {
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Q_OBJECT
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public:
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QUIState(QObject* parent = 0);
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// TODO: get rid of this, only use signal
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inline static UIState ui_state = {0};
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signals:
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void uiUpdate(const UIState &s);
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void offroadTransition(bool offroad);
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private slots:
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void update();
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private:
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QTimer *timer;
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bool started_prev = true;
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};
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// device management class
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class Device : public QObject {
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Q_OBJECT
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public:
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Device(QObject *parent = 0);
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private:
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// auto brightness
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const float accel_samples = 5*UI_FREQ;
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bool awake;
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int awake_timeout = 0;
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float accel_prev = 0;
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float gyro_prev = 0;
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float last_brightness = 0;
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FirstOrderFilter brightness_filter;
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QTimer *timer;
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void updateBrightness(const UIState &s);
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void updateWakefulness(const UIState &s);
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signals:
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void displayPowerChanged(bool on);
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public slots:
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void setAwake(bool on, bool reset);
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void update(const UIState &s);
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};
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