openpilot is an open source driver assistance system. openpilot performs the functions of Automated Lane Centering and Adaptive Cruise Control for over 200 supported car makes and models.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

107 lines
2.4 KiB

#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
#include <assert.h>
#include <string.h>
#include "ui.hpp"
#ifndef __APPLE__
#define GLFW_INCLUDE_ES2
#else
#define GLFW_INCLUDE_GLCOREARB
#endif
#define GLFW_INCLUDE_GLEXT
#include <GLFW/glfw3.h>
typedef struct FramebufferState FramebufferState;
typedef struct TouchState TouchState;
extern "C" {
FramebufferState* framebuffer_init(
const char* name, int32_t layer, int alpha,
int *out_w, int *out_h) {
glfwInit();
#ifndef __APPLE__
glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0);
#else
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
#endif
glfwWindowHint(GLFW_RESIZABLE, 0);
GLFWwindow* window;
window = glfwCreateWindow(1920, 1080, "ui", NULL, NULL);
if (!window) {
printf("glfwCreateWindow failed\n");
}
glfwMakeContextCurrent(window);
glfwSwapInterval(0);
// clear screen
glClearColor(0.2f, 0.2f, 0.2f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
framebuffer_swap((FramebufferState*)window);
if (out_w) *out_w = 1920;
if (out_h) *out_h = 1080;
return (FramebufferState*)window;
}
void framebuffer_set_power(FramebufferState *s, int mode) {
}
void framebuffer_swap(FramebufferState *s) {
glfwSwapBuffers((GLFWwindow*)s);
glfwPollEvents();
}
void touch_init(TouchState *s) {
printf("touch_init\n");
}
int touch_poll(TouchState *s, int* out_x, int* out_y, int timeout) {
return -1;
}
int touch_read(TouchState *s, int* out_x, int* out_y) {
return -1;
}
}
#include "sound.hpp"
void ui_sound_init() {}
void ui_sound_destroy() {}
void set_volume(int volume) {}
void play_alert_sound(AudibleAlert alert) {}
void stop_alert_sound(AudibleAlert alert) {}
#include "common/visionimg.h"
#include <sys/mman.h>
GLuint visionimg_to_gl(const VisionImg *img, EGLImageKHR *pkhr, void **pph) {
unsigned int texture;
glGenTextures(1, &texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, img->width, img->height, 0, GL_RGB, GL_UNSIGNED_BYTE, *pph);
glGenerateMipmap(GL_TEXTURE_2D);
*pkhr = (EGLImageKHR)1; // not NULL
return texture;
}
void visionimg_destroy_gl(EGLImageKHR khr, void *ph) {
// empty
}