openpilot is an open source driver assistance system. openpilot performs the functions of Automated Lane Centering and Adaptive Cruise Control for over 200 supported car makes and models.
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10 KiB

import time
from enum import IntEnum
from functools import partial
from threading import Lock
from typing import cast
import pyray as rl
from openpilot.system.ui.lib.application import gui_app
from openpilot.system.ui.lib.scroll_panel import GuiScrollPanel
from openpilot.system.ui.lib.wifi_manager import WifiManager, SecurityType, Network
from openpilot.system.ui.widgets import Widget
from openpilot.system.ui.widgets.button import ButtonStyle, Button
from openpilot.system.ui.widgets.confirm_dialog import ConfirmDialog
from openpilot.system.ui.widgets.keyboard import Keyboard
from openpilot.system.ui.widgets.label import TextAlignment, gui_label
NM_DEVICE_STATE_NEED_AUTH = 60
MIN_PASSWORD_LENGTH = 8
MAX_PASSWORD_LENGTH = 64
ITEM_HEIGHT = 160
ICON_SIZE = 50
STRENGTH_ICONS = [
"icons/wifi_strength_low.png",
"icons/wifi_strength_medium.png",
"icons/wifi_strength_high.png",
"icons/wifi_strength_full.png",
]
class UIState(IntEnum):
IDLE = 0
CONNECTING = 1
NEEDS_AUTH = 2
SHOW_FORGET_CONFIRM = 3
FORGETTING = 4
class WifiManagerUI(Widget):
def __init__(self, wifi_manager: WifiManager):
super().__init__()
self.wifi_manager = wifi_manager
self.state: UIState = UIState.IDLE
self._state_network: Network | None = None # for CONNECTING / NEEDS_AUTH / SHOW_FORGET_CONFIRM / FORGETTING
self._password_retry: bool = False # for NEEDS_AUTH
self.btn_width: int = 200
self.scroll_panel = GuiScrollPanel()
self.keyboard = Keyboard(max_text_size=MAX_PASSWORD_LENGTH, min_text_size=MIN_PASSWORD_LENGTH, show_password_toggle=True)
self._networks: list[Network] = []
self._networks_buttons: dict[str, Button] = {}
self._forget_networks_buttons: dict[str, Button] = {}
self._lock = Lock()
self._confirm_dialog = ConfirmDialog("", "Forget", "Cancel")
self.wifi_manager.set_callbacks(need_auth=self._on_need_auth,
activated=self._on_activated,
forgotten=self._on_forgotten,
networks_updated=self._on_network_updated,
disconnected=self._on_disconnected)
def show_event(self):
# start/stop scanning when widget is visible
self.wifi_manager.set_active(True)
def hide_event(self):
self.wifi_manager.set_active(False)
def _render(self, rect: rl.Rectangle):
with self._lock:
if not self._networks:
gui_label(rect, "Scanning Wi-Fi networks...", 72, alignment=rl.GuiTextAlignment.TEXT_ALIGN_CENTER)
return
if self.state == UIState.NEEDS_AUTH and self._state_network:
self.keyboard.set_title("Wrong password" if self._password_retry else "Enter password", f"for {self._state_network.ssid}")
self.keyboard.reset()
gui_app.set_modal_overlay(self.keyboard, lambda result: self._on_password_entered(cast(Network, self._state_network), result))
elif self.state == UIState.SHOW_FORGET_CONFIRM and self._state_network:
self._confirm_dialog.set_text(f'Forget Wi-Fi Network "{self._state_network.ssid}"?')
self._confirm_dialog.reset()
gui_app.set_modal_overlay(self._confirm_dialog, callback=lambda result: self.on_forgot_confirm_finished(self._state_network, result))
else:
self._draw_network_list(rect)
def _on_password_entered(self, network: Network, result: int):
if result == 1:
password = self.keyboard.text
self.keyboard.clear()
if len(password) >= MIN_PASSWORD_LENGTH:
self.connect_to_network(network, password)
elif result == 0:
self.state = UIState.IDLE
def on_forgot_confirm_finished(self, network, result: int):
if result == 1:
self.forget_network(network)
elif result == 0:
self.state = UIState.IDLE
def _draw_network_list(self, rect: rl.Rectangle):
content_rect = rl.Rectangle(rect.x, rect.y, rect.width, len(self._networks) * ITEM_HEIGHT)
offset = self.scroll_panel.handle_scroll(rect, content_rect)
clicked = self.scroll_panel.is_touch_valid() and rl.is_mouse_button_released(rl.MouseButton.MOUSE_BUTTON_LEFT)
rl.begin_scissor_mode(int(rect.x), int(rect.y), int(rect.width), int(rect.height))
for i, network in enumerate(self._networks):
y_offset = rect.y + i * ITEM_HEIGHT + offset.y
item_rect = rl.Rectangle(rect.x, y_offset, rect.width, ITEM_HEIGHT)
if not rl.check_collision_recs(item_rect, rect):
continue
self._draw_network_item(item_rect, network, clicked)
if i < len(self._networks) - 1:
line_y = int(item_rect.y + item_rect.height - 1)
rl.draw_line(int(item_rect.x), int(line_y), int(item_rect.x + item_rect.width), line_y, rl.LIGHTGRAY)
rl.end_scissor_mode()
def _draw_network_item(self, rect, network: Network, clicked: bool):
t = time.monotonic()
spacing = 50
ssid_rect = rl.Rectangle(rect.x, rect.y, rect.width - self.btn_width * 2, ITEM_HEIGHT)
signal_icon_rect = rl.Rectangle(rect.x + rect.width - ICON_SIZE, rect.y + (ITEM_HEIGHT - ICON_SIZE) / 2, ICON_SIZE, ICON_SIZE)
security_icon_rect = rl.Rectangle(signal_icon_rect.x - spacing - ICON_SIZE, rect.y + (ITEM_HEIGHT - ICON_SIZE) / 2, ICON_SIZE, ICON_SIZE)
print('rects took', time.monotonic() - t)
status_text = ""
if self.state == UIState.CONNECTING and self._state_network:
if self._state_network.ssid == network.ssid:
self._networks_buttons[network.ssid].set_enabled(False)
status_text = "CONNECTING..."
elif self.state == UIState.FORGETTING and self._state_network:
if self._state_network.ssid == network.ssid:
self._networks_buttons[network.ssid].set_enabled(False)
status_text = "FORGETTING..."
elif network.security_type == SecurityType.UNSUPPORTED:
self._networks_buttons[network.ssid].set_enabled(False)
else:
self._networks_buttons[network.ssid].set_enabled(True)
print('state took', time.monotonic() - t)
self._networks_buttons[network.ssid].render(ssid_rect)
print('button render took', time.monotonic() - t)
if status_text:
status_text_rect = rl.Rectangle(security_icon_rect.x - 410, rect.y, 410, ITEM_HEIGHT)
gui_label(status_text_rect, status_text, font_size=48, alignment=rl.GuiTextAlignment.TEXT_ALIGN_CENTER)
else:
# If the network is saved, show the "Forget" button
if network.is_saved:
forget_btn_rect = rl.Rectangle(
security_icon_rect.x - self.btn_width - spacing,
rect.y + (ITEM_HEIGHT - 80) / 2,
self.btn_width,
80,
)
self._forget_networks_buttons[network.ssid].render(forget_btn_rect)
print('text render took', time.monotonic() - t)
self._draw_status_icon(security_icon_rect, network)
self._draw_signal_strength_icon(signal_icon_rect, network)
print('icons took', time.monotonic() - t)
def _networks_buttons_callback(self, network):
if self.scroll_panel.is_touch_valid():
if not network.is_saved and network.security_type != SecurityType.OPEN:
self.state = UIState.NEEDS_AUTH
self._state_network = network
self._password_retry = False
elif not network.is_connected:
self.connect_to_network(network)
def _forget_networks_buttons_callback(self, network):
if self.scroll_panel.is_touch_valid():
self.state = UIState.SHOW_FORGET_CONFIRM
self._state_network = network
def _draw_status_icon(self, rect, network: Network):
"""Draw the status icon based on network's connection state"""
icon_file = None
if network.is_connected:
icon_file = "icons/checkmark.png"
elif network.security_type == SecurityType.UNSUPPORTED:
icon_file = "icons/circled_slash.png"
elif network.security_type != SecurityType.OPEN:
icon_file = "icons/lock_closed.png"
if not icon_file:
return
texture = gui_app.texture(icon_file, ICON_SIZE, ICON_SIZE)
icon_rect = rl.Vector2(rect.x, rect.y + (ICON_SIZE - texture.height) / 2)
rl.draw_texture_v(texture, icon_rect, rl.WHITE)
def _draw_signal_strength_icon(self, rect: rl.Rectangle, network: Network):
"""Draw the Wi-Fi signal strength icon based on network's signal strength"""
strength_level = max(0, min(3, round(network.strength / 33.0)))
rl.draw_texture_v(gui_app.texture(STRENGTH_ICONS[strength_level], ICON_SIZE, ICON_SIZE), rl.Vector2(rect.x, rect.y), rl.WHITE)
def connect_to_network(self, network: Network, password=''):
self.state = UIState.CONNECTING
self._state_network = network
if network.is_saved and not password:
self.wifi_manager.activate_connection(network.ssid)
else:
self.wifi_manager.connect_to_network(network.ssid, password)
def forget_network(self, network: Network):
self.state = UIState.FORGETTING
self._state_network = network
# network.is_saved = False
self.wifi_manager.forget_connection(network.ssid)
def _on_network_updated(self, networks: list[Network]):
# TODO: wifimanager has a nonblocking getter, we don't need to use callbacks nearly as much
with self._lock:
t = time.monotonic()
self._networks = networks
for n in self._networks:
self._networks_buttons[n.ssid] = Button(n.ssid, partial(self._networks_buttons_callback, n), font_size=55, text_alignment=TextAlignment.LEFT,
button_style=ButtonStyle.NO_EFFECT)
self._forget_networks_buttons[n.ssid] = Button("Forget", partial(self._forget_networks_buttons_callback, n), button_style=ButtonStyle.FORGET_WIFI,
font_size=45)
print(f"WifiManagerUI: networks updated, {len(networks)} networks, took {time.monotonic() - t}s")
def _on_need_auth(self, ssid):
with self._lock:
network = next((n for n in self._networks if n.ssid == ssid), None)
if network:
self.state = UIState.NEEDS_AUTH
self._state_network = network
self._password_retry = True
def _on_activated(self):
with self._lock:
if self.state == UIState.CONNECTING:
self.state = UIState.IDLE
def _on_forgotten(self, ssid):
with self._lock:
if self.state == UIState.FORGETTING:
self.state = UIState.IDLE
def _on_disconnected(self):
with self._lock:
if self.state == UIState.CONNECTING:
self.state = UIState.IDLE
def main():
gui_app.init_window("Wi-Fi Manager")
wifi_manager = WifiManager()
wifi_ui = WifiManagerUI(wifi_manager)
for _ in gui_app.render():
wifi_ui.render(rl.Rectangle(50, 50, gui_app.width - 100, gui_app.height - 100))
wifi_manager.stop()
gui_app.close()
if __name__ == "__main__":
main()