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							93 lines
						
					
					
						
							3.7 KiB
						
					
					
				| /*
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|  * Copyright (C) 2012 The Android Open Source Project
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *      http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  */
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| 
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| #ifndef ANDROID_GUI_BUFFERITEMCONSUMER_H
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| #define ANDROID_GUI_BUFFERITEMCONSUMER_H
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| 
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| #include <gui/ConsumerBase.h>
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| 
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| #include <ui/GraphicBuffer.h>
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| 
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| #include <utils/String8.h>
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| #include <utils/Vector.h>
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| #include <utils/threads.h>
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| 
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| #define ANDROID_GRAPHICS_BUFFERITEMCONSUMER_JNI_ID "mBufferItemConsumer"
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| 
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| namespace android {
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| 
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| class BufferQueue;
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| 
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| /**
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|  * BufferItemConsumer is a BufferQueue consumer endpoint that allows clients
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|  * access to the whole BufferItem entry from BufferQueue. Multiple buffers may
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|  * be acquired at once, to be used concurrently by the client. This consumer can
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|  * operate either in synchronous or asynchronous mode.
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|  */
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| class BufferItemConsumer: public ConsumerBase
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| {
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|   public:
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|     typedef ConsumerBase::FrameAvailableListener FrameAvailableListener;
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| 
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|     enum { DEFAULT_MAX_BUFFERS = -1 };
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|     enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT };
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|     enum { NO_BUFFER_AVAILABLE = BufferQueue::NO_BUFFER_AVAILABLE };
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| 
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|     // Create a new buffer item consumer. The consumerUsage parameter determines
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|     // the consumer usage flags passed to the graphics allocator. The
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|     // bufferCount parameter specifies how many buffers can be locked for user
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|     // access at the same time.
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|     // controlledByApp tells whether this consumer is controlled by the
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|     // application.
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|     BufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer,
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|             uint32_t consumerUsage, int bufferCount = DEFAULT_MAX_BUFFERS,
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|             bool controlledByApp = false);
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| 
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|     virtual ~BufferItemConsumer();
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| 
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|     // set the name of the BufferItemConsumer that will be used to identify it in
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|     // log messages.
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|     void setName(const String8& name);
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| 
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|     // Gets the next graphics buffer from the producer, filling out the
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|     // passed-in BufferItem structure. Returns NO_BUFFER_AVAILABLE if the queue
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|     // of buffers is empty, and INVALID_OPERATION if the maximum number of
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|     // buffers is already acquired.
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|     //
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|     // Only a fixed number of buffers can be acquired at a time, determined by
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|     // the construction-time bufferCount parameter. If INVALID_OPERATION is
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|     // returned by acquireBuffer, then old buffers must be returned to the
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|     // queue by calling releaseBuffer before more buffers can be acquired.
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|     //
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|     // If waitForFence is true, and the acquired BufferItem has a valid fence object,
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|     // acquireBuffer will wait on the fence with no timeout before returning.
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|     status_t acquireBuffer(BufferItem* item, nsecs_t presentWhen,
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|             bool waitForFence = true);
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| 
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|     // Returns an acquired buffer to the queue, allowing it to be reused. Since
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|     // only a fixed number of buffers may be acquired at a time, old buffers
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|     // must be released by calling releaseBuffer to ensure new buffers can be
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|     // acquired by acquireBuffer. Once a BufferItem is released, the caller must
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|     // not access any members of the BufferItem, and should immediately remove
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|     // all of its references to the BufferItem itself.
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|     status_t releaseBuffer(const BufferItem &item,
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|             const sp<Fence>& releaseFence = Fence::NO_FENCE);
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| 
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| };
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| 
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| } // namespace android
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| 
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| #endif // ANDROID_GUI_CPUCONSUMER_H
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| 
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