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221 lines
5.0 KiB
221 lines
5.0 KiB
#pragma once
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#include "messaging.hpp"
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#ifdef __APPLE__
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#include <OpenGL/gl3.h>
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#define NANOVG_GL3_IMPLEMENTATION
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#define nvgCreate nvgCreateGL3
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#else
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#include <GLES3/gl3.h>
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#define NANOVG_GLES3_IMPLEMENTATION
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#define nvgCreate nvgCreateGLES3
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#endif
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#include <atomic>
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#include <map>
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#include <string>
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#include <sstream>
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#include "nanovg.h"
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#include "common/mat.h"
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#include "common/visionimg.h"
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#include "common/framebuffer.h"
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#include "common/modeldata.h"
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#include "common/params.h"
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#include "sound.hpp"
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#include "visionipc.h"
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#include "visionipc_client.h"
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#define COLOR_BLACK nvgRGBA(0, 0, 0, 255)
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#define COLOR_BLACK_ALPHA(x) nvgRGBA(0, 0, 0, x)
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#define COLOR_WHITE nvgRGBA(255, 255, 255, 255)
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#define COLOR_WHITE_ALPHA(x) nvgRGBA(255, 255, 255, x)
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#define COLOR_YELLOW nvgRGBA(218, 202, 37, 255)
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#define COLOR_RED nvgRGBA(201, 34, 49, 255)
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#define UI_BUF_COUNT 4
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typedef struct Rect {
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int x, y, w, h;
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int centerX() const { return x + w / 2; }
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int right() const { return x + w; }
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int bottom() const { return y + h; }
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bool ptInRect(int px, int py) const {
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return px >= x && px < (x + w) && py >= y && py < (y + h);
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}
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} Rect;
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const int sbr_w = 300;
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const int bdr_s = 30;
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const int header_h = 420;
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const int footer_h = 280;
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const Rect settings_btn = {50, 35, 200, 117};
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const Rect home_btn = {60, 1080 - 180 - 40, 180, 180};
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const int UI_FREQ = 20; // Hz
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const int MODEL_PATH_MAX_VERTICES_CNT = TRAJECTORY_SIZE*2;
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const int TRACK_POINTS_MAX_CNT = TRAJECTORY_SIZE*4;
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const int SET_SPEED_NA = 255;
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typedef enum NetStatus {
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NET_CONNECTED,
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NET_DISCONNECTED,
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NET_ERROR,
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} NetStatus;
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typedef enum UIStatus {
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STATUS_OFFROAD,
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STATUS_DISENGAGED,
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STATUS_ENGAGED,
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STATUS_WARNING,
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STATUS_ALERT,
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} UIStatus;
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static std::map<UIStatus, NVGcolor> bg_colors = {
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#ifdef QCOM
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{STATUS_OFFROAD, nvgRGBA(0x07, 0x23, 0x39, 0xf1)},
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#else
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{STATUS_OFFROAD, nvgRGBA(0x0, 0x0, 0x0, 0xff)},
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#endif
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{STATUS_DISENGAGED, nvgRGBA(0x17, 0x33, 0x49, 0xc8)},
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{STATUS_ENGAGED, nvgRGBA(0x17, 0x86, 0x44, 0xf1)},
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{STATUS_WARNING, nvgRGBA(0xDA, 0x6F, 0x25, 0xf1)},
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{STATUS_ALERT, nvgRGBA(0xC9, 0x22, 0x31, 0xf1)},
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};
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typedef struct {
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float x, y;
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} vertex_data;
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typedef struct {
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vertex_data v[MODEL_PATH_MAX_VERTICES_CNT];
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int cnt;
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} line_vertices_data;
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typedef struct {
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vertex_data v[TRACK_POINTS_MAX_CNT];
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int cnt;
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} track_vertices_data;
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typedef struct UIScene {
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mat4 extrinsic_matrix; // Last row is 0 so we can use mat4.
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bool world_objects_visible;
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bool is_rhd;
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bool frontview;
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bool sidebar_collapsed;
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// responsive layout
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Rect viz_rect;
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std::string alert_text1;
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std::string alert_text2;
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std::string alert_type;
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cereal::ControlsState::AlertSize alert_size;
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cereal::HealthData::HwType hwType;
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int satelliteCount;
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NetStatus athenaStatus;
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cereal::ThermalData::Reader thermal;
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cereal::RadarState::LeadData::Reader lead_data[2];
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cereal::ControlsState::Reader controls_state;
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cereal::DriverState::Reader driver_state;
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cereal::DMonitoringState::Reader dmonitoring_state;
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// modelV2
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float lane_line_probs[4];
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float road_edge_stds[2];
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track_vertices_data track_vertices;
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line_vertices_data lane_line_vertices[4];
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line_vertices_data road_edge_vertices[2];
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} UIScene;
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typedef struct UIState {
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VisionIpcClient * vipc_client;
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VisionBuf * last_frame;
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// framebuffer
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FramebufferState *fb;
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int fb_w, fb_h;
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// NVG
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NVGcontext *vg;
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// fonts and images
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int font_sans_regular;
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int font_sans_semibold;
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int font_sans_bold;
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int img_wheel;
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int img_turn;
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int img_face;
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int img_button_settings;
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int img_button_home;
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int img_battery;
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int img_battery_charging;
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int img_network[6];
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SubMaster *sm;
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Sound *sound;
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UIStatus status;
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UIScene scene;
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cereal::UiLayoutState::App active_app;
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// graphics
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GLuint frame_program;
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GLuint frame_texs[UI_BUF_COUNT];
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EGLImageKHR khr[UI_BUF_COUNT];
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void *priv_hnds[UI_BUF_COUNT];
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GLint frame_pos_loc, frame_texcoord_loc;
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GLint frame_texture_loc, frame_transform_loc;
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GLuint frame_vao[2], frame_vbo[2], frame_ibo[2];
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mat4 rear_frame_mat, front_frame_mat;
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// device state
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bool awake;
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float light_sensor, accel_sensor, gyro_sensor;
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bool started;
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bool ignition;
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bool is_metric;
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bool longitudinal_control;
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uint64_t started_frame;
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bool alert_blinked;
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float alert_blinking_alpha;
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Rect video_rect;
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} UIState;
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void ui_init(UIState *s);
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void ui_update(UIState *s);
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int write_param_float(float param, const char* param_name, bool persistent_param = false);
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template <class T>
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int read_param(T* param, const char *param_name, bool persistent_param = false){
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T param_orig = *param;
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char *value;
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size_t sz;
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int result = Params(persistent_param).read_db_value(param_name, &value, &sz);
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if (result == 0){
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std::string s = std::string(value, sz); // value is not null terminated
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free(value);
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// Parse result
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std::istringstream iss(s);
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iss >> *param;
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// Restore original value if parsing failed
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if (iss.fail()) {
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*param = param_orig;
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result = -1;
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}
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}
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return result;
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}
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